
Master a Movement
One movement, five minutes a day. Build it into a habit.
- Steps for each setting
- Daily reminders
- Practice logs
Training, your way
One movement, five minutes, one session a day, somewhere new each week. Snootly turns small, happy sessions into real skills, with 26 guided programs, more than 90 skills and a record of every rep.
Six ways to learn
Practise one movement a day, follow a plan, look up a cue, read the why, or simply see how far you have come. Every session lands in the same record.

One movement, five minutes a day. Build it into a habit.

A clear path from puppy foundations to the skills you need together.

Find your next cue, with teaching steps, tips and common mistakes.

Understand the how and why behind the things you practise.

Get to know your dog, and the part you play in their learning.

See your streaks, training time and every session you’ve logged.
Inside the app
This is Uma training Pickle, her Pomeranian puppy, in the real app. Tap a step to jump to it.

Guided programs
Each one says who it is for, how long it takes and how often to practise. Pick one and Snootly lays it out chapter by chapter, with a daily reminder if you want one.
Showing all 26 programs.
From toilet training to a calm, confident young dog.
A bedtime routine that meets every need before lights out, so crying is rare and short.
More pay, more management and shorter asks until the dog you trained comes back.
Hands near the bowl become good news, because approaching always means something better.
The core cues that cover almost every everyday situation.
The bell sends your dog to the mat, and guests meet a calm dog who greets on four paws.
Every Bronze exercise taught as everyday manners, so the test takes care of itself.
Spaces, rules and routines: the dog always has an exit, the child always has an adult.
Duplicate the resources, train each dog alone, then teach them to take turns.
A loose lead, a dog who checks in, and a recall you can trust.
From garden recall to a long line in the park to a first short spell off lead.
A dog who folds up under the table and sleeps through your coffee.
Calm coping with traffic, crowds, strange floors, and sudden noise.
Loads up calmly, settles for the drive, relaxes in any new place.
Teach your dog that being left is calm, safe, and even a little nice.
Absences so short they never tip into panic, built from seconds to a real errand.
A quiet, predictable first three months that lets a rescue dog's real self surface.
Look at the trigger, look back at you, get paid: a kinder answer than exploding.
Simple loops your dog learns by heart, so a loud world has somewhere safe to go.
Sounds at a whisper paired with great things, a den, and a plan for the big night.
A dog who chooses to stay still for exams, nails, and grooming.
A start button, a dog who chooses to stay, and one nail at a time on a relaxed dog.
Fun tricks and brain games that tire the mind and deepen the bond.
From treats in an open box to a proper search of the garden, no kit required.
Body awareness, core strength and balance with nothing fancier than a cushion and a step.
Shorter, sniffier walks, gentle strength work and a brain game every day.
Master a Movement
Every movement is a ladder of six places. You start where it is easy and finish where you actually need it: at the kerb, in the queue, under the cafe table. Daily reminders keep you on the step you are on, and your practice log shows the climb.
Step 1 of 6
Living room. Where it is easy. No smells, no audience, just the two of you.
Focus Heel
Twenty seconds of attention at your leg, on cue, then back to a sniffy walk.
Hand Touch
A target you can point anywhere, so you never have to pull.
Name Snap
Your dog's head turns the instant you say their name.
Ping Pong Recall
Two people take turns calling your dog, who sprints between them and gets paid at each end.
1-2-3 Walk
You count one, two, three as you walk and your dog gets a treat by your leg on every three.
Up Down Game
You drop a treat, your dog eats it, looks up at you, and the look earns the next treat on the floor.
It's Yer Choice
Treats sit in your open hand and your dog earns one by backing off and looking at you instead of mugging it.
Want something that is not on the list? Name any cue or position and Snootly builds your dog a ladder for it, five minutes a day, rising through harder places.

The parent side
Snootly gets to know your dog's breed family, then coaches the person on the other end of the lead: what your dog was bred for, what that means for training, and a fresh tip every week.
Pick a breed family
Toy and companion family · Chihuahuas, Yorkies, Pomeranians
Big personality, small package
Pickle is a Pomeranian, so Uma's story starts here, then moves on to what his body needs and how to train at his level.
Honest expectations, not a lecture. Progress dips and wobbles, and patience is part of the job.
Every session counts
The kit a trainer would hand you, in your pocket: a marker, a timer, a voice in your ear and a plan that bends to your week.
Clicker and whistle
Click the instant the behaviour happens, then reward within a second or two. Consistency is what teaches the marker.
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Clicks
Timed sessions
Score the session in one tap. Reps, how it went and how Pickle seemed all go into the log.
Coached audio
Listen to a skill as a coached, step by step audio session. Olivia reads the intro, then walks you through each step at your pace.
Your progress
Streaks, training time, plans in progress and every session you have logged, in one place.
This week: 4 days, 38 minutes
Your program
Pick the skills and how long, or ask Snootly Agent to shape a program around what you want to work on.
Plan style
Spread the skills into short blocks across the weeks.

Training
A practical way to organise reward-based dog training: choose one skill, make the task achievable, record progress and plan the next session.
4 min read

New puppy
Puppy socialisation shapes how your dog copes with everyday life. Learn why the early weeks matter and how to introduce the world calmly, at your puppy's pace.
7 min read
How the programs work, how long it takes and who it is for.
Something else on your mind? Ask us
Reward based training in short, frequent sessions. Every skill comes with a method, things to avoid and tips, and the programs build one small step at a time. The app's reminders to you are about patience and play: never punish a recall, and end every session on something your dog can already do.
There are 26 guided programs, from Puppy Foundations to Senior Brain and Body, and more than 90 skills across Main skills and Out and about. Master a Movement adds 34 movements, each with a six place ladder, and the Academy has 21 short reads on the how and why.
Most programs ask for a few minutes, once or twice a day. Master a Movement is built around one movement, five minutes, one session a day, somewhere new each week. Each program lists its own length and rhythm before you start.
Yes. There are programs for new puppies, teenage dogs, rescue dogs in their first three months and dogs aged seven and up, and some movements are marked for adult dogs only. Snootly uses your dog's age to recommend where to start.
Yes. Build a plan of your own by picking the skills and the length, as a week by week plan or a simple checklist, or ask Snootly Agent to shape one around what you want to work on.
No. Snootly gives you structure, methods and a record of your practice. For aggression, serious anxiety or any sudden change in behaviour, talk to your vet and a qualified behaviourist.
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